Recently, I was able to get a quick tutorial on Shared Library Assets. Source download and demo are available too.
Kenneth J Toley, III of Macromedia have a great article on Creating Events Using the EventDispatcher Class.
The article discusses the basics of using the EventDispatcher class and provides the steps for building custom classes that broadcast custom events. “While most components and objects in Macromedia Flash MX 2004 have built-in support for UI events (mouse, keyboard, etc.) and Load or Data events (load, complete, progress, etc.), these events alone may not always meet developers’ needs. There are times when you may want to detect a complex change in application state, build custom components, or just force methods to wait for the completion of a lengthy process. Often Flash developers resort to the use of global variables or convoluted loops to repeatedly check for state change with limited success.”
Macromedia recently accnounced the Flash Video Kit, aimed at providing HTML/Web professionals with all of the resources they need to deploy Flash video content on their web sites easily.
The kit contains the following major components:
How many programmers in this world screams that “every program is a problem”? I say many. Because every step in writing a code is a struggle one finds in early stages of development. Inspite of learning OOPS concepts, many still find it hard to really implement to get maximum benefit out of the same.
Why is to so?
Continued
Let me share my knowledge in ‘Eventdispatcher’ in flash, as I found very
useful in creating my own components.
Let me just refresh in actionscript 1.0 ”ASBroadcaster“
Have u ever happened to use ASBroadcaster?
The ASBroadcaster object itself, despite its presumed intimidation, is
simply a generic object with one method, initialize. This is used on other
objects to transform those objects into broadcasting capable objects. In
doing so, it adds three new methods and a new property to the transformed
object. These methods are addListener, removeListener, broadcastMessage and
the property, _listeners. addListener lets you add a listener to your new
broadcasting object. removeListener lets you remove one. broadcastMessage is
the command that the initialized object runs to generate an event to be sent
out to the listeners (like onMouseDown) while _listeners is a list of all
the listeners associated with the broadcast object. So, for the usage of
ASBroadcaster, we get:
Continued
Chris Georgenes of Mudbubble.com, Macromedia Flash TMM, have a Breeze presentation on Lip Syncing in Flash.
downloads/flash/chrisBreezeLipSync.zip” title=”Chris Breeze FLAs”>Download Source Files.
The Flash Video Kit is officially live on Macromedia. You can view the recorded Flash Kit Video Breeze Presentation and some of the important links about Flash Video Kit are
Flash Video Kit Product Page
Flash Video Developer Center
Flash Video Kit FAQ
A new improved update to Flash have been released. Focusing on a number of key areas like Performance, Stability, Resource Usage, Usability, Components and Documentation, it also have added the likes of a Scrollbar component, a JSFL File API, an EventDelegate class, two complete sample projects, an ASO Cache Cleaning Commands (available from the Macromedia Exchange). The release notes is the place for you to read more details about bug fixes and improvements.
More links:
What is the Significance of Ellipsis
Flash MX 2004 Documentation : Responding to Users
Introducing the JavaScript Flash File API
Using the new mx.utils.EventDelegate Class
Skinning Flash MX 2004 Components
“Flash Lite is the Macromedia Flash profile specifically developed for mobile phones.” Some of the features in the Flash Lite 1.1 are
» Actionscript Extensions: Directly access phone-specific features and capabilities with ActionScript.
» Network Access and Connectivity: Easily create dynamic, connected applications and user interfaces using LoadMovie and LoadVariable commands.
» Additional Audio Suppport: Support for MP3, PCM, ADPCM and SMAF audio formats.
» SVG-T Playback: A single solutions that supports Flash as well as animations created usinig SVG-T.
FlashCII is a tool for creating ascii animations. It converts image files into ascii art and provides a flashed interface for building animated sequences. It allows you to save the animation in a variety of formats. It saves directly to Flash or to another Flash friendly text format for including or streaming text files in your own Flash movies. Plain text saving is also supported. Well, currently the download of the tool is not yet available, you can get yourself notified on their site as and when version 1.0 comes out.
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brajeshwar [at] brajeshwar.com